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InstaXR

Built a proof-of-concept AR/3D visualization template in Unity that:

  • Auto-generates AR and 3D product visualizations from imported 3D models

  • Supports interactive annotations for richer product storytelling

  • Reduced development time from 1–2 weeks to under 10 seconds

  • Streamlined delivery of immersive experiences across multiple enterprise use cases

Team Capacity - 4

Developer

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XR Sales Enablement

Developed an AR-based sales enablement application using Unity. Key features included:

  • 3D interactive product exploration for immersive presentations

  • In-app analytics and user dashboards to track engagement and usage

  • Custom UI/UX flows designed specifically for enterprise workflows

Team Capacity - 5

Developer

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Factory Layout Visualizer

Developed a Unity-based simulation tool for factory and robotics planning. Key highlights:

  • Implemented robotic path planning using Denavit–Hartenberg (DH) kinematics

  • Enabled interactive 3D layout visualization for factory workflows

  • Supported simulation of robotic movements and spatial optimization

Team Capacity - 3

Developer

Hul - Loto

HUL LOTO is a VR based training module for workers who are working in a difficult circumstances.

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Modules

  1. LOTO (Lock Out Tag Out)

  • Electrical LOTO

  • Process LOTO

​

Team Capacity - 2

3 Weeks

Developer

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Light Guide

Built a Unity-based projection system to assist workers in assembly stations by overlaying step-by-step visual instructions directly onto the workspace. Key features included:

  • Projector-driven AR guidance for real-time assembly instructions

  • Camera-based tracking with OpenCV for object recognition and hand tracking

  • Improved precision and workflow efficiency through interactive visual cues

Team Capacity - 2

Developer

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Brazing VR

Developed a Unity-based VR training simulation that enabled workers to safely practice brazing components in a virtual environment. Key features included:

  • Step-by-step guided training with integrated voice-overs

  • Real-time performance analytics to track user progress and detect procedural gaps

  • Attention monitoring and error detection for improved safety and retention

  • Enhanced training effectiveness while reducing risks in live operations

Team Capacity - 3

Developer

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CurioXR

Contributed to the development of a VR learning platform designed for students to explore and collaborate in immersive virtual environments. Key features included:

  • AI-powered virtual assistant to guide learners

  • Interactive physics, chemistry, and biology modules in multiplayer mode

  • Collaborative tools such as blackboards and dynamic lighting

  • 3D drawing system enabling students to sketch in multiple dimensions and perspectives

Team Capacity - 8

Developer

2 Months

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Engine Configurator

Developed a Unity-based PC application that allowed users to explore and customize engine setups through interactive 3D visualization. Key features included:

  • Switchable components with support for multiple configurations (e.g., CNG and diesel)

  • High-quality 3D assets optimized for smooth real-time performance

  • Realistic interaction and visualization for enhanced product understanding

Team Capacity - 2

Developer

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Wiring AR

Developed a Unity-based AR application to train and guide workers in assembling wiring harnesses with precision. Key features included:

  • Step-by-step interactive instructions for accurate assembly

  • Real-time AR guidance to ensure wires were placed securely and correctly

  • Error reduction and efficiency improvement through immersive training workflows

Team Capacity - 2

Developer

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Motor Manual

Designed and developed a Unity-based interactive training application focused on reassembling a washer machine’s power motor. Key features included:

  • Object-tracking mode to provide step-by-step assembly guidance

  • Interactive animations and instructions for improved learning

  • Enhanced training efficiency and reduced assembly errors through immersive guidance

Team Capacity - 3

Developer

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Pump Simulator

Created an interactive simulation to visualize the internal mechanics and operation of a centrifugal pump. Delivered in both standard 3D and AR modes, the POC featured:

  • Real-time interactions to explore pump components and behavior

  • Parameter-based visualizations showing performance under varying conditions

  • Effective use for technical demonstrations and training scenarios

Team Capacity - 3

Developer

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Digit Snap

Built a Unity-based tool for generating large-scale synthetic datasets to accelerate AI model training. Key highlights:

  • Used 4–6 object images to generate thousands of dataset variations

  • Leveraged Unity Perception for automated scene generation

  • Integrated OpenCV for image manipulation, boosting dataset diversity and realism

  • Significantly reduced model training time by providing high-quality synthetic data at scale

Team Capacity - 5

Developer

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Load Manager 3D

Developed an interactive manual to demonstrate the features of a load management calculator using both 3D and AR experiences. Key features included:

  • Object and ground tracking for seamless AR interactions

  • Interactive animations to explain complex functionalities

  • Instructive voice-overs for guided learning

  • Delivered an engaging and intuitive training experience

Team Capacity - 2

Developer & 
Animator

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Ev Truck visualizer

Developed an Visualizer application of an EV truck using Unity. Key features included:

  • 3D interactive product exploration for immersive presentations

  • In-app analytics and user dashboards to track engagement and usage

  • Custom UI/UX flows designed specifically for enterprise workflows

Team Capacity - 2

Developer & 
Animator

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Leia modifier

Developed an easy-to-integrate SDK for deploying 3D experience applications on specialized 3D tablets. Key highlights:

  • Enabled seamless 3D visualization and interaction

  • Optimized for faster load times and smooth runtime performance

  • Ensured compatibility across a wide range of 3D applications

Team Capacity - 1

Developer

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Light Generator

Developed an interactive manual to demonstrate the features of a light generator using both 3D and AR experiences. Key features included:

  • Object and ground tracking for accurate AR interactions

  • Interactive animations to explain product functionality

  • Instructive voice-overs for guided learning

  • Delivered an engaging and intuitive training experience

Team Capacity - 2

Developer

ongc fire fighting

Ongc fire and rescue is a Virtual Reality based firefighters training and rescue module to help and train
firefighters with different approaches.

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Modules

  1. SCBA - Donning/ Doffing

  2. SCBA Search and rescue

  3. Terrace Rescue

  4. Smoke House

  5. Fire fighting

  • Fire Extinguisher

  • Fire Hose

Team Capacity - 2

Developer

8 Months

reactor operations

Reactor operation is a VR based training module for workers in chemical plants to help to handle harmful chemicals and operate reactor machines..

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Modules

  1. Basic Reactor operations

  2. Emergency Scenearios

  3. Random  Activities

Team Capacity - 1

Developer

2 Months

meta kalvi

A Virtual Reality learning platform created for school students in Tamil Nadu, designed to make education more engaging and immersive. The initiative introduces interactive VR labs where students can explore complex concepts through hands-on virtual experiences, bridging the gap between theory and practice.

Team Capacity - 3

Developer

Sanofi-vr

Sanofi Vr is a Virtual Reality based training module for the workers in Pharmaceutical plants to learn and handle chemical reactors and machines in the right procedural manner.

Team Capacity - 2

Developer

3 Months

Virtual Reality Game

paint in vr

Paint in VR is a VR based training module for painters to learn and experiment painting features in VR.

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Modules

  1. Paint with Brush

  2. Paint with Roller

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Team Capacity - 1

1.7 Months

Developer

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cairn - vr

Cairn VR is a VR based training module for workers who are working in a difficult circumstances.

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Modules

  1. Work at Height

  2. LOTO (Lock Out Tag Out)

  3. Lifting and Rigging

  4. Confined Spaces

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Team Capacity - 2

Developer

3 Months

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Safety training

Designed and implemented a comprehensive VR training simulation for Indian Oil, featuring the following key modules:

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  • Work at Height

  • LOTO (Lock Out Tag Out)

  • Confined Spaces

Team Capacity - 3

Developer 

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hippopappa

An Augmented Reality–based toy designed for children, combining interactive AR and 3D experiences to make learning playful and engaging. It helps kids explore concepts visually while improving their knowledge and curiosity.

Team Capacity - 5

Developer &

Animator

11 Months

© 2025 BY PRAVEEN KRISHNA

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